Millennium Falcon: Smugglers Run gets a complete overhaul on May 22, 2026 — the same day Star Wars: The Mandalorian and Grogu hits theaters. The new mission brings a full Mandalorian storyline, three selectable destinations, expanded engineer controls, and a hidden Grogu Mode that replaces the old Chewie Mode. Here is your complete guide to everything that is changing and how to get the most out of every run.
Quick Summary
- Millennium Falcon: Smugglers Run opens with a new Mandalorian and Grogu mission at both Walt Disney World and Disneyland on May 22, 2026
- New storyline: track down three bounties for Hondo Ohnaka while crossing paths with Din Djarin and Grogu
- Three selectable destinations chosen by the engineer: Bespin, Coruscant, and the Death Star wreckage above Endor
- Expanded engineer role: choose destination, launch homing beacons, collect cargo via tractor beam, call Grogu, and repair the ship
- Gunners now have automatic and manual firing modes with missiles added
- Hidden Grogu Mode unlocked by both gunners pressing specific buttons simultaneously at launch
The New Mandalorian and Grogu Mission
Hondo Ohnaka has picked up intel on a shady deal on Tatooine between ex-Imperial officers and a crew of pirates. He needs your crew to track down three high-value bounties and collect any cargo along the way. You cross paths with Din Djarin and Grogu during the mission — while Mando focuses on capturing the bounties, your crew handles the cargo. Then your cover gets blown, and the mission takes an unexpected turn.
The new storyline ties directly into the theatrical release of Star Wars: The Mandalorian and Grogu, with the same characters and universe at the center of the experience. If you have been on Smugglers Run before, this is a meaningfully different ride — not just a cosmetic update.
Three Selectable Destinations
For the first time, an engineer in your crew picks where the Falcon goes next. Three destinations are available, and no two runs play out the same way, giving the attraction genuine replayability:
- Bespin — Chase an Imperial officer through the skies of Cloud City, dodging freighters loaded with Tibanna gas canisters and swarms of TIE fighters
- Coruscant — Hunt down a Sentinel Assault Shuttle through the Uscru Entertainment District at night, weaving through tunnels and dense civilian traffic
- Death Star wreckage above Endor — Navigate the debris field of the second Death Star, track a Trandoshan pirate hiding in the wreckage, and rescue Mando and Grogu from a rogue tractor beam
Your Role on the Millennium Falcon
Six guests fly the Falcon on every run. Your seat determines your job — and the engineer role has been significantly expanded in the new mission.
Pilots
Two pilots share control of the ship. The left pilot handles side-to-side movement and has a boost button to accelerate past danger. The right pilot controls up-and-down movement and triggers the jump to hyperspace. Coordination is critical — sloppy flying damages the Falcon and costs your crew credits.
Gunners
Two gunners defend the ship and boost your score. Before takeoff, choose your mode: Automatic targets are tracked horizontally and vertically with one button that fires in bursts of five — good for first-timers. Manual mode tracks horizontally but lets you select high, middle, or low firing zones using three separate buttons, with a higher skill ceiling and higher potential score. Missiles are available at select points in the mission.
Engineers
Engineers have the most varied role in the updated mission:
- Choose the destination — one engineer selects the next planet by following a homing beacon after the Tatooine leg
- Launch homing beacons — the other engineer tags the bounty ships before the jump
- Collect cargo — use the tractor beam to grab up to three crates each (six total per crew) when the alert sounds
- Call Grogu — hit the call button to check in on Grogu aboard the Razor Crest
- Repair the ship — hit illuminated buttons quickly when the Falcon takes damage
How to Unlock Grogu Mode
There is a hidden easter egg on Smugglers Run that most guests miss. When the ride begins, both gunners need to simultaneously press and hold the first of the four horizontal white buttons — the one closest to you — and while holding it down, press the blinking button. Both riders in the middle gunner seats must do this together at the same time.
If you pull it off, you will hear Grogu sounds throughout the ride instead of the usual narration. Grogu Mode replaces the former Chewie Mode from the original version of the attraction. It is a fun bonus for guests who know about it — but most guests riding will have no idea it exists.
Scoring and Tips
At mission end, Hondo tallies your crew’s performance. Crates collected by engineers are unloaded in the hangar — contents vary and affect your cabin score. You might find galactic credits, Kyber Crystals, or baby Rancors. Individual seat performance is also factored in, and the top scorer earns Employee of the Month.
A few tips before you board: if you want the most control over the mission, aim for an engineer seat — you pick the destination. First-time gunners should start in automatic mode. Pilots should communicate, since left and right controls work together, not independently. And watch the hangar bay after landing to catch Mando and Grogu securing their bounty from the Razor Crest.
Millennium Falcon: Smugglers Run opens May 22, 2026 at Disney’s Hollywood Studios and Disneyland. Stay tuned to DisMornings for coverage of opening day.
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